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L

LAYOUT_ALIGN_LEFT - Static variable in class bluegammon.gui.menu.PageItem
Left aligned image, right aligned text
LAYOUT_ALIGN_RIGHT - Static variable in class bluegammon.gui.menu.PageItem
Right aligned image, left aligned text
LAYOUT_CENTERED_LEFT - Static variable in class bluegammon.gui.menu.PageItem
Centered item, image to the left of text (Default layout)
LAYOUT_CENTERED_RIGHT - Static variable in class bluegammon.gui.menu.PageItem
Centered item, image to the right of text
LAYOUT_LEFT - Static variable in class bluegammon.gui.menu.MenuPage
Left aligned image, right aligned text
LAYOUT_RIGHT - Static variable in class bluegammon.gui.menu.MenuPage
Right aligned image, left aligned text
LOCAL_GIVE_UP - Static variable in interface bluegammon.logic.PlayerListener
Constant denoting a game exit on local user giving up
LOCAL_QUIT - Static variable in interface bluegammon.logic.PlayerListener
Constant denoting a game exit on user quitting
LOSER - Static variable in class bluegammon.Audio
Loser sound
LocalPlayer - class bluegammon.logic.LocalPlayer.
A local player has access to the actual device.
LocalPlayer(int, char[], boolean, BoardCanvas) - Constructor for class bluegammon.logic.LocalPlayer
Constructs a local player.
loadBoard(DataInputStream) - Method in class bluegammon.logic.Board
Reads the board status from specified data output stream.
loadCanvas(DataInputStream) - Method in class bluegammon.gui.BoardCanvas
Loads the state of a graphical representation of the board.
loadGame(InputStream, boolean) - Static method in class bluegammon.logic.BoardMediator
Loads a saved game from specified input stream.
loadRules(DataInputStream) - Static method in class bluegammon.logic.Rules
Loads rules.
loadSeed(DataInputStream) - Static method in class bluegammon.logic.Rand
Loads the seed into random generator.
loadState(DataInputStream) - Method in class bluegammon.logic.BoardState
Loads state from specified input stream.
lostRemoteConnection(IOException) - Static method in class bluegammon.logic.BoardMediator
Called from IO framework remote connection is lost in a remote game.

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