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PageItem
defines a choice in a MenuPage
.
MenuPage
.
MenuPage
.
Player
and will receive events upon player actions.PlayerListener
and
sends them to specified output stream.
PlayerListenerProxy
that
sends received PlayerListener events via
specified output stream.
- Popup - class bluegammon.gui.popup.Popup.
-
The
Popup
represents a popup with text and zero or many
alternatives that user can select among. - Popup() -
Constructor for class bluegammon.gui.popup.Popup
- Creates an uninitialized popup.
- PopupCanvas - class bluegammon.gui.PopupCanvas.
- Represents a canvas that can show popups.
- PopupCanvas() -
Constructor for class bluegammon.gui.PopupCanvas
-
- PopupListener - interface bluegammon.gui.popup.PopupListener.
- Implementations of this class are reported when users selects
an alternative in a popup.
- paint(Graphics) -
Method in class bluegammon.gui.SoftButtonControl
- Call this from the displayable a repaint is necessary to
draw this control
- paint(Graphics) -
Method in class bluegammon.gui.animation.AbstractDicesAnim
-
- paint(Graphics) -
Method in class bluegammon.gui.animation.Animation
- Draws the animation using the specified graphics context.
- paint(Graphics) -
Method in class bluegammon.gui.animation.AnimationEngine
- Paints all animations on specified graphics context
- paint(Graphics) -
Method in class bluegammon.gui.animation.CommitMoveAnim
-
- paint(Graphics) -
Method in class bluegammon.gui.animation.CursorAnim
-
- paint(Graphics) -
Method in class bluegammon.gui.animation.DicesSelectTurnAnim
-
- paint(Graphics) -
Method in class bluegammon.gui.animation.PieceMoveAnim
-
- paint(Graphics) -
Method in class bluegammon.gui.animation.WinnerAnim
-
- paint(Graphics) -
Method in class bluegammon.gui.animation.WinnerPieceMoveAnim
-
- paint(Graphics) -
Method in class bluegammon.gui.menu.Menu
- Call this from your displayable's paint method to paint the menu.
- paint(Graphics) -
Method in class bluegammon.gui.popup.Popup
- Paints the popup.
- paintMenu(Graphics, MenuPage, int, int, int, int) -
Method in class bluegammon.gui.menu.DefaultMenuPainter
-
- paintMenu(Graphics, MenuPage, int, int, int, int) -
Method in interface bluegammon.gui.menu.MenuPainter
- Paints a static menu.
- paintTransition(Graphics, MenuPage, MenuPage, int, int, int, int, int, int, boolean) -
Method in class bluegammon.gui.menu.DefaultMenuPainter
- Calls paintMenu twice with the two pages, plus an x offset for each menu
to visualize the transition.
- paintTransition(Graphics, MenuPage, MenuPage, int, int, int, int, int, int, boolean) -
Method in interface bluegammon.gui.menu.MenuPainter
- Paints a transition between menus.
- pieceMoved(boolean, int, int) -
Method in class bluegammon.logic.BoardMediator
-
- pieceMoved(boolean, int, int) -
Method in interface bluegammon.logic.BoardStateListener
- Called from BoardState whenever a piece is moved.
- piecePlus() -
Method in class bluegammon.gui.animation.WinnerAnim
- Called from
WinnerPieceMoveAnim
when the
piece has flyed beyond the screen.
- playSound(int) -
Static method in class bluegammon.Audio
- Starts playing specified sound, one of
Audio.MUSIC
,
Audio.DICES_LONG
, Audio.DICES_SHORT
,
Audio.PIECE
.
- pretendServerClose() -
Method in class bluegammon.io.BackgammonBTConnection
- The BT server cannot be interrupted, so lets just
pretend we close the server.
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