Overview
Package
Class
Use
Tree
Deprecated
Index
Help
PREV LETTER
NEXT LETTER
FRAMES
NO FRAMES
All Classes
A
B
C
D
E
F
G
H
I
K
L
M
N
O
P
R
S
T
U
V
W
I
IMG_AUDIO_OFF
- Static variable in class bluegammon.
Resources
IMG_AUDIO_ON
- Static variable in class bluegammon.
Resources
IMG_BACKGROUND
- Static variable in class bluegammon.
Resources
IMG_BLACK_PIECE
- Static variable in class bluegammon.
Resources
IMG_BLACK_TEXTURES
- Static variable in class bluegammon.
Resources
IMG_BT_1
- Static variable in class bluegammon.
Resources
IMG_BT_2
- Static variable in class bluegammon.
Resources
IMG_DISABLED
- Static variable in class bluegammon.
Resources
IMG_ENABLED
- Static variable in class bluegammon.
Resources
IMG_VIBRA_OFF
- Static variable in class bluegammon.
Resources
IMG_VIBRA_ON
- Static variable in class bluegammon.
Resources
IMG_WHITE_PIECE
- Static variable in class bluegammon.
Resources
IMG_WHITE_TEXTURES
- Static variable in class bluegammon.
Resources
ItemAction
- interface bluegammon.gui.menu.
ItemAction
.
Command pattern interface that is called from
Menu
when user activates an
PageItem
.
init(BluegammonMIDlet, Display)
- Static method in class bluegammon.
Bluegammon
Initializes this class.
init(MIDlet, Display)
- Static method in class bluegammon.
Device
Initializes the
Device
class.
init(int)
- Static method in class bluegammon.
RmsFacade
Starts up the RMS facade.
init(int, int)
- Method in class bluegammon.gui.
Context3D
Sets up our viewport, camera, lighting - everyting needed for the scene
init(Displayable, Font, Command, Command)
- Method in class bluegammon.gui.
SoftButtonControl
Initializes this softbutton control.
init(int)
- Static method in class bluegammon.gui.animation.
AbstractDicesAnim
Initializes this animation, must be called before displaying any diceanimations.
init(int)
- Static method in class bluegammon.gui.animation.
CursorAnim
Initializes this animation with the size of the cursor, depending on the canvas size of this device.
init(int)
- Static method in class bluegammon.gui.animation.
PieceMoveAnim
Initializes this animation with the size of the piece, which is depending on the canvas size.
init(char[], char[][], byte, byte, byte, PopupListener, int, int)
- Method in class bluegammon.gui.popup.
Popup
Initializes this popup.
init(Player, Player, boolean)
- Static method in class bluegammon.logic.
BoardMediator
Initiates a new or resumed game with specified players.
init(int, char[], boolean)
- Method in class bluegammon.logic.
Player
Initializes this player.
initShow()
- Method in class bluegammon.gui.
MenuCanvas
Initializes the states of items and starts the muzak, called on an already initialized menu when it is focused again.
inquiryCompleted(int)
- Method in class bluegammon.gui.
BluetoothClientWorkflow
inquiryCompleted(int)
- Method in class bluegammon.io.
BluetoothFacade
invalidate()
- Method in class bluegammon.gui.
BoardCanvas
Invalidates this canvas, forcing a full repaint on next call to paint()
isActive()
- Method in class bluegammon.gui.popup.
Popup
Returns whether this popup is active or not.
isAnyRuleSet()
- Static method in class bluegammon.logic.
Rules
Returns true if any special rule has been enabled.
isAwaitingClient()
- Method in class bluegammon.io.
BackgammonBTConnection
isAwaitingClient()
- Method in interface bluegammon.io.
BackgammonConnection
Returns true if this connection is awaiting a client already.
isClosed()
- Method in class bluegammon.io.
BackgammonBTConnection
isClosed()
- Method in interface bluegammon.io.
BackgammonConnection
Returns if this connection has been closed or not.
isCurrentPlayerWhite()
- Static method in class bluegammon.logic.
BoardMediator
Returns the color of current player.
isCurrentPlayerWhite()
- Method in class bluegammon.logic.
BoardState
Returns the color of current player.
isCursorValid()
- Method in class bluegammon.gui.
BoardCanvas
Returns whether there is a valid cursor or not.
isEnabled()
- Method in class bluegammon.gui.menu.
PageItem
Returns true if this item is enabled, false otherwise.
isFinished()
- Method in class bluegammon.gui.animation.
AbstractDicesAnim
isFinished()
- Method in class bluegammon.gui.animation.
Animation
Probes to check if the animation can be removed
isFinished()
- Method in class bluegammon.gui.animation.
CommitMoveAnim
isFinished()
- Method in class bluegammon.gui.animation.
CursorAnim
isFinished()
- Method in class bluegammon.gui.animation.
DicesSelectTurnAnim
isFinished()
- Method in class bluegammon.gui.animation.
PieceMoveAnim
isFinished()
- Method in class bluegammon.gui.animation.
WinnerAnim
isFinished()
- Method in class bluegammon.gui.animation.
WinnerPieceMoveAnim
isGameFinished()
- Static method in class bluegammon.logic.
BoardMediator
Returns whether the game is finished or not
isGameFinished()
- Method in class bluegammon.logic.
BoardState
Returns whether the game is finished or not
isNoneBefore(boolean, int)
- Method in class bluegammon.logic.
BoardState
Returns true if there are no pieces of specified color before specified index.
isRemoteResume()
- Method in class bluegammon.io.
Handshake
Returns whether the saved game data was collected from the remote device or from this device.
isRemoteTurn()
- Static method in class bluegammon.logic.
BoardMediator
Returns whether the current turn belongs to a remote player or not.
isSearching()
- Method in class bluegammon.gui.
BluetoothDevicePage
Returns whether this page displays the icon indicating device search or not.
isSet(int)
- Static method in class bluegammon.logic.
Rules
Queries if a rule is enabled or not.
isShowingPopup()
- Static method in class bluegammon.
Bluegammon
Returns true if a popup is currently displayed to the user
isShown()
- Method in interface bluegammon.gui.animation.
RepaintRequestable
Returns true if the graphics context is visible.
isUserMovable()
- Method in class bluegammon.gui.
BoardCanvas
Returns whether the player can move any pieces or not.
isValidFromGuard(BoardState, int, int[], int[])
- Static method in class bluegammon.logic.
Rules
Returns if a move is valid from guardposition to specified position.
isValidMove(BoardState, int, int, boolean, int[], int[])
- Static method in class bluegammon.logic.
Rules
Returns if a move is valid from specified position to specified position.
isWhite(int)
- Method in class bluegammon.gui.
BoardCanvas
Returns true if there are white pieces on specified index, returns false if there are black or no pieces.
isWhite()
- Method in class bluegammon.io.
Handshake
Returns the color of this device as decided by the handshake.
isWhite(int)
- Method in class bluegammon.logic.
Board
Returns if there are any white pieces on specified index
isWhite()
- Method in class bluegammon.logic.
Player
Returns the color of this player.
itemAction(MenuPage, PageItem)
- Method in class bluegammon.gui.
BluetoothClientWorkflow
Called when user selects an item in a page.
itemAction(MenuPage, PageItem)
- Method in class bluegammon.gui.
BluetoothServerWorkflow
Called when user sets up a server.
itemAction(MenuPage, PageItem)
- Method in class bluegammon.gui.
MenuCanvas
ItemAction implementation, called from items in this menu.
itemAction(MenuPage, PageItem)
- Method in class bluegammon.gui.menu.
BinaryPageItem
Toggles the boolean value by calling
getBoolean
and
setBoolean
.
itemAction(MenuPage, PageItem)
- Method in interface bluegammon.gui.menu.
ItemAction
Called when user selects an item in a page.
itemAt(int)
- Method in class bluegammon.gui.menu.
MenuPage
Returns item at specified index.
itemSelected(MenuPage, PageItem, PageItem)
- Method in class bluegammon.gui.
MenuCanvas
itemSelected(MenuPage, PageItem, PageItem)
- Method in interface bluegammon.gui.menu.
MenuListener
Called when a item is selected in a page.
Overview
Package
Class
Use
Tree
Deprecated
Index
Help
PREV LETTER
NEXT LETTER
FRAMES
NO FRAMES
All Classes
A
B
C
D
E
F
G
H
I
K
L
M
N
O
P
R
S
T
U
V
W