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Packages that use Animation | |
bluegammon.gui.animation | The bluegammon.gui.animation package contains the general animation functionality as
well as specific gui animations. |
Uses of Animation in bluegammon.gui.animation |
Subclasses of Animation in bluegammon.gui.animation | |
class |
AbstractDicesAnim
An abstract animation of two dices - we do not have a case where we ever show only one dice. |
class |
CommitMoveAnim
Animation showing the user that he or she should commit his or her moves. |
class |
CursorAnim
Animation of the cursors indicating the source and destination index of a possible movement. |
class |
DicesNewTurnAnim
Animation of a player throwing his or her two dices at the start of a new turn. |
class |
DicesSelectTurnAnim
Animation show one black and one white dice, used at start of a game for selecting who should start. |
class |
PieceMoveAnim
Animation of a piece moving from an source index to a destination index. |
class |
WinnerAnim
Animation for indicating a winner. |
class |
WinnerPieceMoveAnim
Animation that flies away with a piece. |
Methods in bluegammon.gui.animation with parameters of type Animation | |
void |
AnimationEngine.addAnimation(Animation a)
Adds an animation. |
void |
AnimationEngine.remove(Animation anim)
Removes an animation. |
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