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CMD_EXIT
- Static variable in class bluegammon.gui.
BoardCanvas
Exit command
CMD_UNDO
- Static variable in class bluegammon.gui.
BoardCanvas
Undo command
CONN_FAIL
- Static variable in class bluegammon.
Audio
Connection failed sound
CommitMoveAnim
- class bluegammon.gui.animation.
CommitMoveAnim
.
Animation showing the user that he or she should commit his or her moves.
CommitMoveAnim(boolean)
- Constructor for class bluegammon.gui.animation.
CommitMoveAnim
Creates an animation indicating that user should commit his/her moves.
Context3D
- class bluegammon.gui.
Context3D
.
The 3d context used in this game.
Context3D()
- Constructor for class bluegammon.gui.
Context3D
CursorAnim
- class bluegammon.gui.animation.
CursorAnim
.
Animation of the cursors indicating the source and destination index of a possible movement.
CursorAnim(int, int, int, int, boolean)
- Constructor for class bluegammon.gui.animation.
CursorAnim
Creates a new cursor animation indicating where user moves a piece from and where the piece will end up.
calculatePiecesLeft(boolean)
- Method in class bluegammon.logic.
Board
Returns number of pieces still on board.
calculatePoints(boolean)
- Method in class bluegammon.logic.
Board
Return point per piece in current state.
callNext(long)
- Method in class bluegammon.gui.animation.
Animation
Called from animation engine
canBluetooth()
- Static method in class bluegammon.
Device
Returns whether this device implements bluetooth-apis or not.
canVibrate()
- Static method in class bluegammon.
Device
Returns whether this device can vibrate via J2ME or not.
clientHandshake(DataInputStream, DataOutputStream, String)
- Method in class bluegammon.io.
Handshake
Performs a handshake as a client.
close()
- Method in class bluegammon.io.
BackgammonBTConnection
close()
- Method in interface bluegammon.io.
BackgammonConnection
Closes all resources opened in this connection.
closeServer(String)
- Method in class bluegammon.io.
BluetoothFacade
Closes the server setup for specified service ID.
commandAction(Command, Displayable)
- Method in class bluegammon.
Bluegammon
commandAction(Command, Displayable)
- Method in class bluegammon.gui.
BluetoothDevicePage
Called from softbutton control.
commandAction(Command, Displayable)
- Method in class bluegammon.gui.
BoardCanvas
Handles command invokations from
SoftButtonControl
.
commandAction(Command, Displayable)
- Method in class bluegammon.gui.
MenuCanvas
commandAction(Command)
- Method in class bluegammon.logic.
LocalPlayer
Called from
BoardCanvas
when a command is executed.
commitMove(boolean, int)
- Method in class bluegammon.logic.
BoardState
Commits a move, step (3) of performing a move.
commitRepaint()
- Method in class bluegammon.gui.
BoardCanvas
Committs all repaint request in an actual repaint.
commitRepaint()
- Method in interface bluegammon.gui.animation.
RepaintRequestable
Commits all repaint requests to the graphics context.
commitTurn()
- Static method in class bluegammon.logic.
BoardMediator
Called from interaction, commits players' moves.
connect(String, RemoteDevice)
- Method in class bluegammon.io.
BluetoothFacade
Returns a client StreamConnection for specified device and service number.
connect(ServiceRecord)
- Method in class bluegammon.io.
BluetoothFacade
Returns a client StreamConnection for specified service record.
connectClient(Object)
- Method in class bluegammon.io.
BackgammonBTConnection
connectClient(Object)
- Method in interface bluegammon.io.
BackgammonConnection
Connects a client to a server.
consumeDice(int)
- Method in class bluegammon.logic.
BoardState
Consumes a dice value, called when a player moves a piece.
consumeDiceValue(int)
- Method in class bluegammon.gui.
BoardCanvas
Called from logic when user has made a move using specified dice value.
countPieces(int)
- Method in class bluegammon.logic.
Board
Returns number of pieces on specified index.
countPieces(boolean, int)
- Method in class bluegammon.logic.
Board
Returns number of pieces on specified index, for specified color.
countPossibleMoves()
- Static method in class bluegammon.logic.
BoardMediator
Returns number of possible moves based on current board state for player with current turn.
countPossibleMoves(boolean)
- Method in class bluegammon.logic.
BoardState
Returns number of possible moves for current game state.
countRecords()
- Static method in class bluegammon.logic.
GameRecord
Returns number of records saved in the rms.
countStatePieces(int)
- Static method in class bluegammon.logic.
BoardMediator
Returns number of pieces on specified index in current state.
countUndoableMoves()
- Static method in class bluegammon.logic.
BoardMediator
Returns number of possible undoable moves
countUndoableMoves()
- Method in class bluegammon.logic.
BoardState
Returns number of possible undoable moves
createShadowRGB(int, int)
- Static method in class bluegammon.gui.
Context3D
Creates an rgb buffer rendered a shadow that is transparant.
cursorBackIndex()
- Method in class bluegammon.gui.
BoardCanvas
Steps backward amongst cursor indices.
cursorNearestIndex(int, int)
- Method in class bluegammon.gui.
BoardCanvas
Moves to nearest cursor index after a change in possible moves.
cursorNextIndex()
- Method in class bluegammon.gui.
BoardCanvas
Steps forward amongst cursor indices.
cursorSwapSide()
- Method in class bluegammon.gui.
BoardCanvas
Moves cursor to nearest matching cursor index on opposite side of board, given current cursor position.
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