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O

onEnter() - Method in class bluegammon.gui.BluetoothDevicePage
Called when this page shows up.
onEnter() - Method in interface bluegammon.gui.FocusablePage
Called when page is entered.
onExit() - Method in class bluegammon.gui.animation.Animation
Override this to invoke functionality at the end of this animation
onExit() - Method in class bluegammon.gui.animation.CommitMoveAnim
Called when animation is finished, repaints the whole canvas.
onExit() - Method in class bluegammon.gui.animation.DicesNewTurnAnim
Updates cursor, enables interaction and start drawing the dicevalues.
onExit() - Method in class bluegammon.gui.animation.DicesSelectTurnAnim
Start a new turn for the winning color.
onExit() - Method in class bluegammon.gui.animation.PieceMoveAnim
 
onExit() - Method in class bluegammon.gui.animation.WinnerPieceMoveAnim
Called when animation exits, adds this disappering piece to the main winner animation.
onLeave() - Method in class bluegammon.gui.BluetoothDevicePage
Called when this page is hidden for something else.
onLeave() - Method in interface bluegammon.gui.FocusablePage
Called when page is left.
onStart() - Method in class bluegammon.gui.animation.AbstractDicesAnim
Called when the animation starts, resets the state of the sound.
onStart() - Method in class bluegammon.gui.animation.Animation
Override this to invoke functionality at the start of this animation
onStart() - Method in class bluegammon.gui.animation.DicesNewTurnAnim
Prevents interacton and disables drawing of dicevalues.
onStart() - Method in class bluegammon.gui.animation.DicesSelectTurnAnim
Prevent interaction and update gui.
onStart() - Method in class bluegammon.gui.animation.PieceMoveAnim
 
onStart() - Method in class bluegammon.gui.animation.WinnerPieceMoveAnim
Called when animation starts, removes start piece from canvas - piece now on move.

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