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DEVICE_ID
- Static variable in class bluegammon.
Bluegammon
Key for device id (int)
DICES_LONG
- Static variable in class bluegammon.
Audio
Dices hitting board, long sound
DICES_SHORT
- Static variable in class bluegammon.
Audio
Dices hitting board, short sound
DefaultMenuPainter
- class bluegammon.gui.menu.
DefaultMenuPainter
.
A default implementation of
MenuPainter
.
DefaultMenuPainter()
- Constructor for class bluegammon.gui.menu.
DefaultMenuPainter
Device
- class bluegammon.
Device
.
The
Device
represents the device the MIDlet is running on.
DicesNewTurnAnim
- class bluegammon.gui.animation.
DicesNewTurnAnim
.
Animation of a player throwing his or her two dices at the start of a new turn.
DicesNewTurnAnim(boolean, int, int)
- Constructor for class bluegammon.gui.animation.
DicesNewTurnAnim
Creates a new animation on a new turn, throws two dices of the same color.
DicesSelectTurnAnim
- class bluegammon.gui.animation.
DicesSelectTurnAnim
.
Animation show one black and one white dice, used at start of a game for selecting who should start.
DicesSelectTurnAnim(int, int, int, int)
- Constructor for class bluegammon.gui.animation.
DicesSelectTurnAnim
Initiates this animation.
deviceDiscovered(RemoteDevice, DeviceClass)
- Method in class bluegammon.gui.
BluetoothClientWorkflow
deviceDiscovered(RemoteDevice, DeviceClass)
- Method in class bluegammon.io.
BluetoothFacade
dispose()
- Method in class bluegammon.gui.popup.
Popup
Disposes all resources held by this popup and closes it.
drawPiece(int, int, float, boolean, float, boolean, Graphics)
- Method in class bluegammon.gui.
BoardCanvas
Draws a piece on specified coordinates.
drawPiece3D(int, int, float, boolean, float, boolean, Context3D, Graphics3D)
- Method in class bluegammon.gui.
BoardCanvas
Draws a piece on specified coordinates.
Overview
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