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D

DEVICE_ID - Static variable in class bluegammon.Bluegammon
Key for device id (int)
DICES_LONG - Static variable in class bluegammon.Audio
Dices hitting board, long sound
DICES_SHORT - Static variable in class bluegammon.Audio
Dices hitting board, short sound
DefaultMenuPainter - class bluegammon.gui.menu.DefaultMenuPainter.
A default implementation of MenuPainter.
DefaultMenuPainter() - Constructor for class bluegammon.gui.menu.DefaultMenuPainter
 
Device - class bluegammon.Device.
The Device represents the device the MIDlet is running on.
DicesNewTurnAnim - class bluegammon.gui.animation.DicesNewTurnAnim.
Animation of a player throwing his or her two dices at the start of a new turn.
DicesNewTurnAnim(boolean, int, int) - Constructor for class bluegammon.gui.animation.DicesNewTurnAnim
Creates a new animation on a new turn, throws two dices of the same color.
DicesSelectTurnAnim - class bluegammon.gui.animation.DicesSelectTurnAnim.
Animation show one black and one white dice, used at start of a game for selecting who should start.
DicesSelectTurnAnim(int, int, int, int) - Constructor for class bluegammon.gui.animation.DicesSelectTurnAnim
Initiates this animation.
deviceDiscovered(RemoteDevice, DeviceClass) - Method in class bluegammon.gui.BluetoothClientWorkflow
 
deviceDiscovered(RemoteDevice, DeviceClass) - Method in class bluegammon.io.BluetoothFacade
 
dispose() - Method in class bluegammon.gui.popup.Popup
Disposes all resources held by this popup and closes it.
drawPiece(int, int, float, boolean, float, boolean, Graphics) - Method in class bluegammon.gui.BoardCanvas
Draws a piece on specified coordinates.
drawPiece3D(int, int, float, boolean, float, boolean, Context3D, Graphics3D) - Method in class bluegammon.gui.BoardCanvas
Draws a piece on specified coordinates.

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