|
|||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
java.lang.Objectjavax.microedition.midlet.MIDlet
example.pushpuzzle.PushPuzzle
public class PushPuzzle
PushPuzzle is the MIDlet that drives the game. It puts up the screens and handles all the commands that are invoked on each screen.
Field Summary | |
---|---|
(package private) javax.microedition.lcdui.Display |
display
|
Constructor Summary | |
---|---|
PushPuzzle()
Creates new PushPuzzle MIDlet. |
Method Summary | |
---|---|
void |
commandAction(javax.microedition.lcdui.Command c,
javax.microedition.lcdui.Displayable s)
Respond to a commands issued on any Screen |
void |
destroyApp(boolean unconditional)
Destroy must cleanup everything. |
void |
pauseApp()
Pause signals the thread to stop by clearing the thread field. |
void |
startApp()
Start creates the thread to do the timing. |
Methods inherited from class javax.microedition.midlet.MIDlet |
---|
checkPermission, getAppProperty, notifyDestroyed, notifyPaused, platformRequest, resumeRequest |
Methods inherited from class java.lang.Object |
---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Field Detail |
---|
javax.microedition.lcdui.Display display
Constructor Detail |
---|
public PushPuzzle()
Method Detail |
---|
public void startApp()
startApp
in class javax.microedition.midlet.MIDlet
public void pauseApp()
pauseApp
in class javax.microedition.midlet.MIDlet
public void destroyApp(boolean unconditional)
destroyApp
in class javax.microedition.midlet.MIDlet
public void commandAction(javax.microedition.lcdui.Command c, javax.microedition.lcdui.Displayable s)
commandAction
in interface javax.microedition.lcdui.CommandListener
|
|||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |