example.payment.jbricks
Class Sprite
java.lang.Object
example.payment.jbricks.Sprite
- Direct Known Subclasses:
- Ball, Brick
public class Sprite
- extends java.lang.Object
Provide some basic sprite functionality:
getting and setting of coordinates and
dimensions, as well as simple collision
detection.
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
x
public int x
y
public int y
width
public int width
height
public int height
shadow
public int shadow
Sprite
public Sprite()
getCenterX
public int getCenterX()
getCenterY
public int getCenterY()
moveTo
public void moveTo(int x,
int y)
moveBy
public void moveBy(int x,
int y)
paint
public void paint(javax.microedition.lcdui.Graphics g)
paintShadow
public void paintShadow(javax.microedition.lcdui.Graphics g)
intersects
public boolean intersects(Sprite other)