Class Summary |
Ball |
This class implements the ball, with its radius,
and x and y step size. |
Brick |
This class represents an individual brick, with its
position, dimension, type and color. |
BrickList |
This is a container class that some of the
initialization, drawing and collision detection
for the bricks in any particular level. |
Engine |
This class drives the games (hence the name
engine :). |
EngineState |
|
Main |
main wrapper |
Menu |
|
Menu.MenuItem |
|
Screen |
This class handles and coordinates most of the
drawing for this game. |
Sprite |
Provide some basic sprite functionality:
getting and setting of coordinates and
dimensions, as well as simple collision
detection. |
ThreeDColor |
This class provides support for pseudo-3D coloring. |
Util |
|